Tools Programmer

The Tools Programmer will develop and maintain our in-house tools. The Tools Programmer reports directly to the Lead Programmer.

Primary Responsibilities

  • Create and maintain specific tools such as a level editor, model editor, and resource packer.
  • Write plug-ins for existing 3rd party tools.
  • Assist with other programming tasks as required.

Experience and Qualifications

  • Experience developing Windows tools for 3D games.
  • Experience writing plug-ins for 3D design tools such as Maya, 3DSMax, etc.
  • Comfortable in working with an established code framework.
  • Experience working with artists and collecting requirements.
  • Ability to write robust, efficient and maintainable code.
  • Microsoft Visual C++/.NET development environment.
  • Worked on a published game.

Education

  • Bachelor of Science in Software Engineering or Computer Science(or equiv.)

Applicants with website portfolios and resumes should submit the URL for their website to jobs@waywardsouls.net with "Tools Programmer" as the subject line. Please do not send large attachments.